Changelog
Solo2's real development, month by month: every version we tried in development and every one that actually reached production, dated. Not idealized — this is how it happened.
These version numbers are the real, exact ones as deployed — occasional milestone notes mark where a curated MAJOR.MINOR label applies. For a short, versioned overview instead of the full dated log, see Novedades.
August 2026
18 versions to production, 50 development entries — a new Business account tier and pre-created invite links launched, a long-standing connection-capacity limit was root-caused and fixed, and a live boot failure was traced and fixed the same day it was reported
July 2026
40 versions to production, 136 development entries — every language converged on one tone, cross-chat search and multi-device sync reliability shipped, real server capacity limits found and fixed
June 2026
24 versions to production, 112 development entries — the fastest-paced month
May 2026
22 versions to production, 43 development entries — the month the messaging engine got rewritten
April 2026
101 versions to production, 102 development entries — the most intense month so far
March 2026
34 versions to production, 131 development entries — deterministic identity, random master key
February 2026
13 versions to production, 90 development entries — stop patching, rebuild from scratch
January 2026
90 versions to production, 18 development entries — dev and production weren't separated until day 23